//
//  YHScene.h
//  ThunderWarriors
//
//  Created by mac on 12-12-23.
//
//

#ifndef ThunderWarriors_YHScene_h
#define ThunderWarriors_YHScene_h
#include "cocos2d.h"
#include "YHSceneDefine.h"
#include "YHClassFactory.h"

USING_NS_CC;

class YHScene :public CCScene{
public:
    CREATE_FUNC(YHScene);
    CREATE_FUNC_SCENE_WITHID(YHScene);
    YHScene();
    ~ YHScene();
    virtual bool init();
    DECLARE_CREATE_CLASS(YHScene)
    
    CC_SYNTHESIZE(GameSceneIdType, m_gameSceneType, GameSceneIdType)
    
};

#endif
